EVA THOMAS / BOUND BY THE GAME
THE BOARD GAME · DIGITAL + PRINTABLE

Match &
Memories

SECOND CHANCE KICK OFF

Build your corner of the book’s world.
Back your club. Make your mark.

2–10 playersIndividual or teamsSix parts · 63 spacesSix card decksTimed challengesTrivia shots + stealsGoals + behinds18 fictional clubsOwn-phone online roomsShared-device play

Assemble your table

Pick a character for each person. Play for yourself, or join equal teams and share a club. Every person gets a turn. Team mode uses the first teammate’s chosen club. Try 4 people for two teams of two.

Trivia includes book spoilers. Fictional clubs and simplified match rules; no real-club branding. A long-form game: plan several hours or save between parts. Every side acts at each chapter; teams rotate their lead player. No chapters are skipped by dice.

Download the physical game ↗

The chapter journey uses its own save slot; previous-edition saves remain stored separately. A printable playtest edition: bring one ordinary six-sided die and a pencil. The PDF includes the board, cards, tokens, rules and trackers.

The manuscript playlist

Our Story

Player-created alternatives. Editing later never awards extra points.

ACTION · KEEP FOR LATER

Use this during a match, before rolling. Choose it from the attacking or defending card list.

How to play

Make a trade

Offer one location and/or credits for another location. The other player must accept. Upgrades travel with the card.

Replace the saved season?

The existing board-game progress will be replaced. Story-mode saves stay separate.