Match &
Memories
SECOND CHANCE KICK OFF
Build your corner of the book’s world.
Back your club. Make your mark.
Assemble your table
Pick a character for each person. Play for yourself, or join equal teams and share a club. Every person gets a turn. Team mode uses the first teammate’s chosen club. Try 4 people for two teams of two.
Trivia includes book spoilers. Fictional clubs and simplified match rules; no real-club branding. A long-form game: plan several hours or save between parts. Every side acts at each chapter; teams rotate their lead player. No chapters are skipped by dice.
The chapter journey uses its own save slot; previous-edition saves remain stored separately. A printable playtest edition: bring one ordinary six-sided die and a pencil. The PDF includes the board, cards, tokens, rules and trackers.
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Season ladder
Match wins: 4 ladder points. Draws: 2. Top two play the Grand Final.
Legacy standings
The premiership earns a bonus. Highest total Legacy wins the whole game.